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BUTTON @MoMA, a set on Flickr.
We completed the buttons and they were a big success. The game B.U.T.T.O.N is the best party game I have ever played.
Stay tuned for a tutorial on how to make your own giant buttons.
Kill Screen is curating a MoMA PopRally and asked us to make some buttons for a couple of their games. They want giant buttons which sounds like a fun way to play games in a public space. One of the games is called B.U.T.T.O.N and is from Copenhagen Game Collective. I have yet to play the game but it seems to be much more about your physical relationship to the buttons and the other players. The second game is Canabalt from Adam Atomic. This is a single player, side-scroller that is played with a single button. It is surprisingly fun and requires a subtle touch on the button to control the height of your jump.
These buttons will up for two months and I am a bit concerned about the durability. We will design and build the giant buttons in upcoming posts.
http://www.youtube.com/watch?v=Ket6O_rRQyU
Version 2 of our electronics kit is a bit behind schedule. We are putting some finishing touches on it and could not resist adding even more improvements after getting the sample. It should be all ready in just a few weeks.
Some of the improvements:
Zoe Romano did an article on us for the Italian magazine Digimag.
SPARKLE LABS: LA SCINTILLA DELLA CREAZIONE
Digimag 64 / May 2011 (Digicult)
English